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Playlist je prázdný :(

Fanoušek Wersmart2079 si do osobního playlistu zatím nepřidal žádné skladby.


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Now, to complete our series, we turn our focus to Phantasy Star Online 2

We've been waiting so long for PSO 2 to PSO2 Meseta come out at the West -- eight decades now -- that it is interesting that you decided to release it first on Xbox One. It's interesting, because the Xbox One is basically in the last year of its lifetime as Microsoft transitions to the Xbox collection X. Can you launch Xbox One because you knew that the Xbox collection X would be backward-compatible, which people would be able to carry their advancement over to another console? Or did Microsoft strategy you because they're hungrier for content than Sony is for the PlayStation 4?

Now, to complete our series, we turn our focus to Phantasy Star Online 2, which recently arrived in the West two decades following the release of the Dreamcast original -- and eight long years following PSO 2's release in Japan. This update has been published instead of a new episode to deliver the 8-year-old movie engine up to date, worldwide. Details on New Genesis are mild right now, but Sega says it's going to reveal more in the Tokyo Game Show timeframe after this season.

Meanwhile, we recently talked to Yuji Nakazawa, PSO two North America producer, about the game's long-awaited arrival from the West. Polygon: Please present yourself and in your own words describe your function on the PSO two team. Yuji Nakazawa: My name is Yuji Nakazawa, and I am part of Sega's No. 3 development group and I am the manufacturer of the North American launch of PSO two -- and I functioned as the liaison with various teams to the development of the North American Edition. I have been off and on of the team. I started with Phantasy Star Universe at Japan and then also [functioned on] the release of the North American Xbox version of PSU.

I'm the director for the U.S. launch of the Xbox version as well as the Asian launch of PSO 2, that was released prior to the U.S. version. So I am sort of the localization specialist. Is it a relief now that PSO 2 is finally out in the West, for all the English-speaking PSO fans who've been asking for it for years? There is a sense of relief [since ] there was lots of planning that went to the development; for instance, Sega U.S. and Sega Japan took surveys from the fans about what they wanted in the match. However, as an online game, I believe the true challenge is in maintaining the service moving forward. We heard a great deal of players say they've been waiting eight long years with buy Phantasy Star Online 2 Meseta this launch. We were really pleased about that.